Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Nella Welter botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Nella Welter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Nella Welter's time in the scouts. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Nella Welter's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Drifter (Scavenger). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Failed to qualify for Broker (Merchant). |
12 |
59 |
Submitted to the draft. |
12 |
59 |
Returned to Merchant (Merchant Marine). |
12 |
61 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
67 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |