Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Omie Bain's business expands, Omie Bain's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Political upheaval strikes Omie Bain's homeworld, and Omie Bain is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Omie Bain's business expands, Omie Bain's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Corporate) rank 5. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Omie Bain's business expands, Omie Bain's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Corporate) rank 6 with the new title Director. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Citizen (Corporate) rank 7. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Scientist (Scholar). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
47 |
Omie Bain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Make an unexpected connection outside Omie Bain's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Embroiled in legal trouble. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Smuggle illegal items onto a planet. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Given advanced training in a specialist field |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
Omie Bain's ship or starport is destroyed by criminals. Gain them as an Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Retired. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |