Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Orzvoethrra Sakhrurkeu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Orzvoethrra Sakhrurkeu faith enjoys an explosion of popularity largely thanks to Orzvoethrra Sakhrurkeu's efforts. |
2 |
24 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Orzvoethrra Sakhrurkeu is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Orzvoethrra Sakhrurkeu is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Make an unexpected connection outside Orzvoethrra Sakhrurkeu's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Make an unexpected connection outside Orzvoethrra Sakhrurkeu's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Lost eye or limb. Fully recovered. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 7. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Voluntarily left Merchant Marine |
11 |
58 |
Retired. |
11 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Victim of a crime. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
78 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |