Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
16 |
Commanding officer takes an interest in Ottilie Sims's career. |
1 |
16 |
Promoted to Dolphin Military (Sea Patrol) rank 1 with the new title Lance Corporal. |
2 |
16 |
Voluntarily left Sea Patrol |
2 |
16 |
Became a Citizen (Worker). |
2 |
17 |
Ottilie Sims learn something Ottilie Sims should not have – a corporate secret, a political scandal – which Ottilie Sims can profit from illegally. |
2 |
17 |
Gain a criminal contact. |
2 |
20 |
Promoted to Citizen (Worker) rank 1. |
3 |
20 |
Continued as Citizen (Worker). |
3 |
22 |
Ottilie Sims befriend a superior in the corporation or the colony. |
4 |
24 |
Continued as Citizen (Worker). |
4 |
26 |
Ottilie Sims is rewarded for Ottilie Sims's diligence or cunning. |
5 |
28 |
Continued as Citizen (Worker). |
5 |
30 |
Ottilie Sims's business expands, Ottilie Sims's corporation grows, or the colony thrives. |
6 |
32 |
Continued as Citizen (Worker). |
6 |
36 |
Ottilie Sims learn something Ottilie Sims should not have – a corporate secret, a political scandal – which Ottilie Sims can profit from illegally. |
6 |
36 |
Gain a criminal contact. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
38 |
Ottilie Sims's business expands, Ottilie Sims's corporation grows, or the colony thrives. |
7 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
43 |
Ottilie Sims gain experience in a technical field as a computer operator or surveyor. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Scout (Surveyor). |
9 |
46 |
Ottilie Sims's ship is ambushed by enemy vessels. Ottilie Sims successfully ran to the jump point. |
9 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
48 |
Continued as Scout (Surveyor). |
10 |
49 |
Spend several years jumping from world to world in Ottilie Sims's scout ship. |
10 |
52 |
Promoted to Scout (Surveyor) rank 2. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Switched to Scout (Explorer) with previous rank. |
11 |
54 |
Spend several years jumping from world to world in Ottilie Sims's scout ship. |
11 |
56 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
12 |
56 |
Continued as Scout (Explorer). |
12 |
60 |
Ottilie Sims spend a great deal of time on the fringes of Charted Space. |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
60 |
Promoted to Scout (Explorer) rank 4. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Attempted to change assignments. |
13 |
60 |
Failed to qualify for Courier (Scout). |
13 |
60 |
Continued as Scout (Explorer). |
13 |
64 |
Ottilie Sims inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
65 |
Opponents of Ottilie Sims's belief system ambush Ottilie Sims. |
14 |
65 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |