Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
20 |
Queenie Keogh went above and beyond the call of duty. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Queenie Keogh Queenie Keogh's job. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Moved to a new world. |
6 |
35 |
Voluntarily left Corporate Agent |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Queenie Keogh is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Queenie Keogh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Queenie Keogh accepted an offer of inducements to betray Queenie Keogh's faith. Gain 430,000 in cash. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
48 |
Victim of a crime |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Attempted a risky adventure and was injured. |
10 |
52 |
Nearly killed. Owe 22,500 for medical bills. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
57 |
Attacked by enemies and injured. |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Gain Enemy if Queenie Keogh don't already have one. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
63 |
Queenie Keogh do not know what happened to Queenie Keogh. There is a gap in Queenie Keogh's memory. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Someone more charismatic but less devout than Queenie Keogh has become Queenie Keogh's superior. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Queenie Keogh secretly provide religious rites for a dying leader or noble, although they do not share Queenie Keogh's faith. Gain an Ally in the family and a Rival who disagrees with Queenie Keogh's choice. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Gained a contact. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
79 |
Queenie Keogh is sent to a new community or parish to preach The Word among the poor. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Continued as Believer (Mainstream Believer). |
17 |
83 |
Queenie Keogh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
83 |
Forced to muster out. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Retired. |
18 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |