Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A revolution, attack or other unusual event throws Raaandiik Irkiia's life into chaos, forcing Raaandiik Irkiia to leave the planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Entertainer (Artist). |
3 |
28 |
Works is especially well received and popular, making Raaandiik Irkiia a minor celebrity |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Win a prestigious prize. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Raaandiik Irkiia far from home. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
37 |
Raaandiik Irkiia's work is sabotaged by unknown parties. Raaandiik Irkiia may salvage what Raaandiik Irkiia can and give up. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
39 |
Find valuable salvage. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Raaandiik Irkiia's Contacts or Allies betrays Raaandiik Irkiia, ending Raaandiik Irkiia's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Raaandiik Irkiia faith is shaken. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Raaandiik Irkiia is chosen to represent Raaandiik Irkiia's faith in a vid show or other highly public forum. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Severely injured. Owe 25,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |