Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Rhea Fisher's Contacts or Allies betrays Rhea Fisher, ending Rhea Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Display heroism in battle, saving the whole ship. |
5 |
38 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
During a battle, defeat or victory depends on Rhea Fisher's actions. Rhea Fisher actions lead to an honorabe discharge. |
7 |
41 |
Failed to qualify for Corporate Agent (Agent). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
45 |
Offered job by a patron. Now owe him a favor. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
49 |
Victim of a crime. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
Birth or Death involving a family member or close friend. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Amnesia. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |