Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Rhea Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
Expose or are involved in a scandal of some sort. |
3 |
22 |
Failed to qualify for Corporate (Citizen). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Contact with Government. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Rhea Walker have been following false teachings! |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
34 |
Rhea Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Rhea Walker retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
39 |
Rhea Walker come into conflict with a splinter group Rhea Walker's own religion which maintains Rhea Walker's version is the wrong one. Gain 3 Rivals. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Rhea Walker is chosen to represent Rhea Walker's faith in a vid show or other highly public forum. |
9 |
46 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Rhea Walker is sent to a new community or parish to preach The Word among the poor. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Victim of a crime. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |