Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Sandra Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sandra Palmer fail to help. Gain an Enemy. |
1 |
22 |
Sandra Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Sandra Palmer's ship is damaged, and Sandra Palmer have to hitch-hike Sandra Palmer's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Good fortune |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Gain Enemy if Sandra Palmer don't already have one. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Sandra Palmer's Contacts or Allies betrays Sandra Palmer, ending Sandra Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
41 |
Drafted into Merchant Marine |
8 |
44 |
Returned to Merchant (Merchant Marine). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Returned to Drifter (Barbarian). |
9 |
52 |
Attacked by enemies and injured. |
9 |
52 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
9 |
52 |
Gain Enemy if Sandra Palmer don't already have one. |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
55 |
Contact with Government. |
10 |
56 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
57 |
Betrayed by a friend. One of Sandra Palmer's Contacts or Allies betrays Sandra Palmer, ending Sandra Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Sandra Palmer come into conflict with a splinter group Sandra Palmer's own religion which maintains Sandra Palmer's version is the wrong one. Gain 1 Rivals. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |