Retired Director Sherry Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 88 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 8 (0)1117A8
Electrified, Genuine, Languid
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Explosives 1
Flyer 0
Gun Combat (Archaic) 4
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Investigate 2
Mechanic 0
Medic 2
Melee (Grapple) 2
Pilot 0
Profession (Worker/Religion) 1
Profession (Sports/Track & Field) 1
Recon 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director67
Believer Holy Warrior Fighter12
Navy Flight Crewman01
Drifter Scavenger 12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Len Beley Contact 2 0 0 0 Suerrat (M/72)
Emmet Dean Ally 2 0 3 1 Cassilldan (M/27)
Emmet Dean has life-changing event that creates new responsibilities.
Ettie Lane Enemy 0 3 2 2 Trexen (F/54)
Ettie Lane is diminished in both power and influence.
Corene Meyer Enemy 0 3 0 3 Zhodani, Imperium (F/12)
Wea-sath Abp Ally 2 0 0 5 Bwap (M/19)
Wea-sath Abp loses some of their power base.
Issac Howlett Ally 1 0 1 0 Answerin (M/19)
Issac Howlett's influence is diminished.
Bernard George Ally 1 0 2 1 Halka (M/58)
Bernard George belongs to an uncommon alien species.
Bernard George belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Uncover a major conspiracy against Sherry Moody's employers.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Birth or Death involving a family member or close friend.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Established a network of contacts. Gain 1 contacts.
3 30 Promoted to Agent (Corporate Agent) rank 3.
4 30 Continued as Agent (Corporate Agent).
4 31 Sherry Moody went above and beyond the call of duty.
4 34 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Corporate Agent).
5 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Corporate Agent).
6 40 Uncover a major conspiracy against Sherry Moody's employers.
6 42 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
7 42 Continued as Agent (Corporate Agent).
7 46 Go undercover to investigate an enemy.
7 46 Life ruined by a criminal gang. Gain the gang as an Enemy
7 46 Forced to muster out.
8 46 Became a Believer (Holy Warrior) with the new title Hopeful.
8 49 Opponents of Sherry Moody's belief system ambush Sherry Moody.
8 49 Nearly killed. Owe 30,000 for medical bills.
9 49 Failed to qualify for Law Enforcement (Agent).
9 49 Submitted to the draft.
9 49 Became a Navy (Flight) with the new title Crewman.
9 52 During a battle, defeat or victory depends on Sherry Moody's actions. The ship suffers severe damage and Sherry Moody is blamed for the disaster. Sherry Moody is court - martialled and discharged.
10 52 Failed to qualify for Merchant Academy.
10 52 Became a Drifter (Scavenger).
10 53 Attacked by enemies and injured.
10 53 Injured. Fully recovered. Owe 5,000 for medical bills.
10 53 Gain Enemy if Sherry Moody don't already have one.
10 56 Promoted to Drifter (Scavenger) rank 1.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Drifter (Scavenger).
11 59 Injured. Fully recovered. Owe 2,500 for medical bills.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Returned to Believer (Holy Warrior).
12 63 Moved to a new world.
12 63 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Voluntarily left Holy Warrior
13 63 Retired.
13 66 Good fortune.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 81 Moved to a new world.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 87 Aging Crisis. Owe 40,000 for medical bills.
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