Retired Project Leader Sidney Wareham  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 88 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Delicate, Loudmouth
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Flyer 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 2
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Agent Intelligence Field Agent23
Believer Missionary/Humanitarian Project Leader35
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Pasafebwab Contact 1 1 1 0 Bwap (F/16)
Pasafebwab is out of contact doing something interesting but not suspicious.
Alva Armstrong Contact 2 0 1 0 Irhadre (M/47)
Relationship becomes more moderate.
Verona Brooks Enemy 0 5 4 0 Sydite (F/77)
Murry Purcell Enemy 0 2 1 1 Irhadre (M/17)
Manuel Middlemiss Ally 2 0 2 0 Irhadre (M/34)
Manuel Middlemiss is a member of an organisation which holds a generally opposite view of the Traveller.
Burrell Pandy Enemy 1 6 3 1 Yilean (M/28)
Relationship becomes more intense. Rival becomes an enemy.
Jasper Willis Ally 3 0 0 2 Irhadre (M/81)
Jasper Willis has life-changing event that creates new responsibilities.
Jannie Reid Ally 1 0 0 2 Iltharan (F/56)
Jannie Reid fell on hard times.
Antone Mullabyaly Contact 3 2 1 0 Irhadre (M/18)
Antone Mullabyaly's influence is diminished.
Hildegard Cooper Ally 3 0 1 0 Irhadre (F/25)
Hildegard Cooper is actually an organisation such as a political movement or modest sized business.
Heidi Lowther Contact 0 1 1 1 Irhadre (F/36)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Sidney Wareham's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 A good deal ensures Sidney Wareham is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Risk Sidney Wareham's fortune on a possibility lucrative deal and win.
5 34 Voluntarily left Merchant Marine
5 34 Became a Agent (Intelligence).
5 35 Established a network of contacts. Gain 1 contacts.
5 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 38 Continued as Agent (Intelligence).
6 40 Go undercover to investigate an enemy.
6 42 A romantic relationship ends badly. Gain a Rival or Enemy.
6 42 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 42 Continued as Agent (Intelligence).
7 44 Hard times caused by a lack of interstellar trade costs Sidney Wareham's job.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 47 Gained a contact.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Continued as Believer (Missionary/Humanitarian).
9 50 Sidney Wareham faith is shaken.
10 52 Continued as Believer (Missionary/Humanitarian).
10 56 Sidney Wareham secretly provide religious rites for a dying leader or noble, although they do not share Sidney Wareham's faith. Gain an Ally in the family and a Rival who disagrees with Sidney Wareham's choice.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 A notable academic consults with Sidney Wareham about a publication or documentary he is working on. Gain a Contact in academia.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Believer (Missionary/Humanitarian).
12 63 Sidney Wareham accepted an offer of inducements to betray Sidney Wareham's faith. Gain 260,000 in cash.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Retired.
13 67 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 80 Gained a contact.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 81 A new romantic starts. Gain an Ally.
18 84 Aging Crisis. Owe 30,000 for medical bills.
18 85 Gained a contact.
19 88 Aging Crisis. Owe 60,000 for medical bills.
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