Retired Field Agent Sudie Banks  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 88 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 4 (-1)None111684
Warm Hearted, Well-groomed beard, Childish
 
Skills
Animals 0
Art (Performing/Performer) 1
Athletics (Dexterity) 1
Carouse 0
Deception 2
Diplomat 1
Drive (Mole) 2
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Medic 0
Persuade 1
Profession (Colonist) 0
Recon 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Entertainer Journalist Freelancer11
Believer Mainstream Believer Lay Person01
Drifter Barbarian 02
Citizen Colonist Settler23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Aurora Greerson Ally 2 0 0 0 Humaniti (F/56)
Kakeab Ebsak Ally 2 0 3 0 Bwap (M/29)
Kakeab Ebsak is in desperate trouble and could use the character’s help.
Loma Carpenter Rival 1 1 4 1 Cassilldan (F/44)
Loma Carpenter gains in power.
Orlo Desmond Rival 1 0 1 5 Humaniti (M/44)
Rhea Sanchez Enemy 0 6 1 5 Humaniti (F/34)
Very bad falling out.
Ruby Simpson Ally 6 0 4 6 Humaniti (F/43)
Maymie Monaghan Contact 0 0 0 4 Geonee (F/49)
Maymie Monaghan belongs to an uncommon alien species.
Albertina Mahon Contact 3 1 4 1 Humaniti (F/41)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Sudie Banks went above and beyond the call of duty.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 27 Advanced training in a specialist field.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 31 Sudie Banks's work ends up coming home with Sudie Banks, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Became a Entertainer (Journalist).
5 34 Join homeworld’s celebrity circles
5 35 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
6 35 Voluntarily left Journalist
6 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 39 Sudie Banks secretly provide religious rites for a dying leader or noble, although they do not share Sudie Banks's faith. Gain an Ally in the family and a Rival who disagrees with Sudie Banks's choice.
7 39 Voluntarily left Mainstream Believer
7 39 Became a Drifter (Barbarian).
7 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 43 Continued as Drifter (Barbarian).
8 46 Nearly killed. Owe 30,000 for medical bills.
9 46 Became a Citizen (Colonist).
9 48 Political upheaval strikes Sudie Banks's homeworld, and Sudie Banks is caught up in the revolution.
9 50 Promoted to Citizen (Colonist) rank 1.
10 50 Continued as Citizen (Colonist).
10 51 Sudie Banks learn something Sudie Banks should not have – a corporate secret, a political scandal – which Sudie Banks can profit from illegally.
10 54 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 54 Continued as Citizen (Colonist).
11 57 Sudie Banks's business expands, Sudie Banks's corporation grows, or the colony thrives.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Voluntarily left Colonist
12 58 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Sudie Banks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 67 Gained a contact.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 69 Moved to a new world.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 74 Good fortune.
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 76 Good fortune.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 83 Encounter a Psionic institute.
18 83 Tested for psionic powers
19 83 Aging Crisis. Owe 40,000 for medical bills.
19 87 Gained a contact.
20 87 Aging Crisis. Owe 20,000 for medical bills.
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