Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Sue Lambert is rewarded for Sue Lambert's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
33 |
Voluntarily left Corporate |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Betrayed by a friend. One of Sue Lambert's Contacts or Allies betrays Sue Lambert, ending Sue Lambert's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Entertainer (Artist). |
7 |
40 |
One of Sue Lambert's pieces of art is stolen, and the investigation brings Sue Lambert into the criminal underworld. |
7 |
42 |
Promoted to Entertainer (Artist) rank 1. |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
46 |
Join homeworld’s celebrity circles |
8 |
46 |
Gain a contact |
8 |
46 |
Promoted to Entertainer (Artist) rank 2. |
9 |
46 |
Continued as Entertainer (Artist). |
9 |
50 |
Refused to criticise a questionable political leader on Sue Lambert's homeworld. |
10 |
50 |
Continued as Entertainer (Artist). |
10 |
51 |
Gain a patron in the arts. Gain an Ally |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Entertainer (Artist) rank 3. |
11 |
54 |
Continued as Entertainer (Artist). |
11 |
56 |
Nearly killed. Owe 17,500 for medical bills. |
12 |
56 |
Became a Drifter (Wanderer). |
12 |
57 |
Sue Lambert do not know what happened to Sue Lambert. There is a gap in Sue Lambert's memory. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
59 |
Sue Lambert faith is shaken. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Sue Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
68 |
Moved to a new world. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Retired. |
16 |
72 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |