Retired Captain Teresa Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 88 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)111765
Vague, Vivacious, Interrupting
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee 0
Navigation 2
Persuade 3
Pilot (Small Craft) 1
Profession (Sports) 0
Recon 3
Science (Life Sciences) 0
Steward 0
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Agent Law Enforcement Corporal13
Entertainer Artist 01
Navy Engineer/Gunner Petty Officer, 3rd class23
Drifter Scavenger 01
Drifter Wanderer 01
Merchant Merchant Marine Captain75
Believer Missionary/Humanitarian Project Worker12
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Buck Hawdon Enemy 0 3 1 1 Kargol (M/37)
Buck Hawdon's influence is diminished.
Irving Walters Ally 0 0 4 1 Kargol (M/22)
Derek Hill Contact 2 1 4 5 Dolphin, Imperium (M/31)
Derek Hill gains in power and influence.
Ivy Ortiz Enemy 0 2 5 2 Kargol (F/38)
Leota Shea Ally 3 0 0 6 Zaris (F/37)
Verla Leaby Ally 1 0 1 0 Kargol (F/62)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Thrown into a brutal ground war
1 20 Nearly killed. Owe 3,750 for medical bills.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Army Support (Army).
2 22 Continued as Army (Infantry).
2 26 Thrown into a brutal ground war
2 26 Injured. Fully recovered. Owe 1,250 for medical bills.
2 26 Forced to muster out.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Hard times caused by a lack of interstellar trade costs Teresa Anderson's job.
4 27 Became a Entertainer (Artist).
4 29 Public opinion turns on Teresa Anderson.
5 29 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 Teresa Anderson join a gambling circle on board.
6 33 Continued as Navy (Engineer/Gunner).
6 34 Special assignment or duty on board ship.
6 37 Forced to continue current assignment
6 37 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 37 Continued as Navy (Engineer/Gunner).
7 38 Teresa Anderson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7 41 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
8 41 Voluntarily left Engineer/Gunner
8 41 Failed to qualify for Merchant Academy.
8 41 Became a Drifter (Scavenger).
8 45 Suffer from a life-threatening illness.
9 45 Failed to qualify for Free Trader (Merchant).
9 45 Submitted to the draft.
9 45 Returned to Agent (Law Enforcement).
9 47 Advanced training in a specialist field.
9 49 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 49 Continued as Agent (Law Enforcement).
10 51 Teresa Anderson's work ends up coming home with Teresa Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 51 Switched to Drifter (Wanderer).
11 55 Betrayed by a friend. One of Teresa Anderson's Contacts or Allies betrays Teresa Anderson, ending Teresa Anderson's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Entered Merchant Academy with the Shipboard curriculum.
12 59 Made lifelong friends. Gain 1 Allies.
12 59 Graduated with honors.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Merchant (Merchant Marine) with the new title Crewman.
13 59 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 59 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 61 Make an unexpected connection outside Teresa Anderson's normal circles. Gain a Contact.
13 63 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Merchant (Merchant Marine).
14 64 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
14 67 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 67 Continued as Merchant (Merchant Marine).
15 69 A good deal ensures Teresa Anderson is living the high life for a few years.
15 71 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 71 Continued as Merchant (Merchant Marine).
16 72 Teresa Anderson's business or ship thrives.
16 75 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 75 Continued as Merchant (Merchant Marine).
17 77 Befriend a useful ally in one sphere. Gain an Ally.
17 79 Promoted to Merchant (Merchant Marine) rank 7.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 79 Voluntarily left Merchant Marine
18 79 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
18 80 Teresa Anderson faith is shaken.
19 83 Aging Crisis. Owe 30,000 for medical bills.
19 83 Continued as Believer (Missionary/Humanitarian).
19 84 Teresa Anderson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
19 87 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
20 87 Aging Crisis. Owe 10,000 for medical bills.
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