Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
20 |
Nearly killed. Owe 8,750 for medical bills. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Nearly killed. Fully recovered. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Vallie Steeves 's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Vallie Steeves out of business. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Vallie Steeves easily defeat. |
7 |
42 |
Gain Enemy if Vallie Steeves don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was sent to prison. |
9 |
47 |
Became a Prisoner (Fixer). |
9 |
49 |
Failed to escaped from prison. |
9 |
51 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
51 |
Continued as Prisoner (Fixer). |
10 |
54 |
Saved a guard or prison officer. Gain an Ally. |
11 |
55 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
59 |
Assigned to difficult or backbreaking labour. |
11 |
59 |
Promoted to Prisoner (Inmate) rank 2. |
11 |
59 |
Paroled from prison. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Accused of a crime. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Birth or Death involving a family member or close friend. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |