Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Entered Military Academy(Marine Academy) |
2 |
26 |
Widely recognized. |
2 |
26 |
Kicked out of military academy. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Merchant (Broker). |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
A good deal ensures Vernice Batt is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
Risk Vernice Batt's fortune on a possibility lucrative deal and win. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
Given advanced training in a specialist field |
8 |
49 |
Promoted to Merchant (Broker) rank 2. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
51 |
Risk Vernice Batt's fortune on a possibility lucrative deal and win. |
9 |
53 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
56 |
A series of bad deals and decisions force Vernice Batt into bankruptcy. Vernice Batt salvages what Vernice Batt can. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Vernice Batt come into conflict with a splinter group Vernice Batt's own religion which maintains Vernice Batt's version is the wrong one. Gain 3 Rivals. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Find an Alien Artifact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |