Retired Lance Corporal Virgie Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 88 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 4 (-1)111514
Carefree, Undesirable
 
Skills
Admin 0
Astrogation 1
Athletics 0
Broker 1
Deception 0
Diplomat 0
Drive 0
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Persuade 1
Profession (Sports/Motorsports) 1
Recon 2
Science (Physical Sciences) 0
Stealth 0
Steward 1
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Army Infantry Lance Corporal13
Believer Holy Warrior Hopeful02
Merchant Free Trader 12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 12
Retired 08
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hosea Kuhn Ally 5 0 1 1 Vlazhdumecta (M/23)
Hosea Kuhn’s relationships have begun to affect the character.
Delta Magrath Ally 3 0 0 3 Pirian (F/28)
Delta Magrath is actually an organisation such as a political movement or modest sized business.
Reuben Williams Enemy 0 3 6 1 Dynchia (M/23)
Oran Lane Rival 1 0 0 0 Pirian (M/40)
Oran Lane has life-changing event that creates new responsibilities.
Isabel White Rival 2 1 0 4 Pirian (F/48)
Isabel White’s relationships have begun to affect the character.
Irvin Hughes Rival 1 1 6 1 Darmine (M/63)
Irvin Hughes gained power at the expense of a third party who now blames the character.
Irvin Hughes is particularly unusual, such as an artificial intelligence or very alien being.
Vaughn Campbell Contact 0 2 4 1 Pirian (M/47)
Vaughn Campbell belongs to an uncommon alien species.
Mitchell Ramirez Ally 4 0 5 0 Humaniti (M/72)
Mitchell Ramirez gains in power.
Loy Watson Ally 3 0 0 1 Answerin (M/56)
Brady Keating Ally 2 0 0 0 Pirian (M/44)
Peter Meighan Contact 2 1 6 1 Ne Kraeda ren Kelva (M/34)
Sterling Mitchelle Contact 4 0 6 0 Pirian (M/88)
Relationship altered.
Eudora Buckman Enemy 0 2 3 1 Pirian (F/21)
Eudora Buckman gains in power.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 20 Made lifelong friends. Gain 2 Allies.
1 20 Dropped out of military academy.
2 20 Became a Drifter (Wanderer).
2 21 Virgie Sims do not know what happened to Virgie Sims. There is a gap in Virgie Sims's memory.
3 21 Became a Army (Infantry) with the new title Private.
3 23 Thrown into a brutal ground war
3 23 Lost eye or limb. Fully recovered.
3 25 Attempt at commissioned failed.
3 25 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
4 25 Continued as Army (Infantry).
4 26 Surrounded and outnumbered by the enemy, Virgie Sims hold out until relief arrives.
5 29 Continued as Army (Infantry).
5 33 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5 33 Gain rebels as Enemy
6 33 Became a Believer (Holy Warrior) with the new title Hopeful.
6 35 Virgie Sims faith is shaken.
7 37 Continued as Believer (Holy Warrior).
7 40 Virgie Sims come into conflict with a splinter group Virgie Sims's own religion which maintains Virgie Sims's version is the wrong one. Gain 3 Rivals.
8 40 Became a Merchant (Free Trader).
8 44 Make an unexpected connection outside Virgie Sims's normal circles. Gain a Contact.
8 44 Promoted to Merchant (Free Trader) rank 1.
9 44 Continued as Merchant (Free Trader).
9 45 Nearly killed. Fully recovered.
10 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Opponents of Virgie Sims's belief system ambush Virgie Sims.
10 49 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 49 Switched to Drifter (Scavenger).
11 50 Attempted a risky adventure and was injured.
11 50 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 53 Promoted to Drifter (Scavenger) rank 1.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Drifter (Scavenger).
12 56 Suffer from a life-threatening illness.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Retired.
13 57 Good fortune.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 65 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 72 Accused of a crime.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 76 Aging Crisis. Owe 30,000 for medical bills.
18 77 Betrayal. Convert an Ally into a Rival or Enemy.
19 80 Aging Crisis. Owe 10,000 for medical bills.
19 84 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
20 84 Aging Crisis. Owe 30,000 for medical bills.
20 85 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 88 Aging Crisis. Owe 10,000 for medical bills.
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