Retired Experienced Broker Willa Jenkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 88 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)111746
Systematic, Immobile
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 1
Broker 2
Carouse 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Melee (Fencing) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Steward 0
Streetwise 4
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker56
Scout Surveyor 01
Drifter Barbarian 01
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Retired 08
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Lennie Brew Ally 4 0 2 6 Cassilldan (F/36)
Sim Reyes Ally 3 0 0 1 Halka (M/18)
Harriet Turner Enemy 0 0 1 0 Ayansh'i (F/68)
Pe-abe-as Feter Enemy 0 3 2 0 Bwap (F/82)
Pe-abe-as Feter's influence is diminished.
Al Quaman Enemy 0 3 0 4 Ayansh'i (M/23)
Jeremy Watson Enemy 0 4 0 3 Answerin (M/21)
Jeremy Watson belongs to an unusual cultural or religious group.
Jeremy Watson is a member of an organisation which holds a generally opposite view of the Traveller.
Jeremy Watson is in prison or otherwise trapped somewhere.
Jeremy Watson's influence is diminished.
Jeremy Watson was ruined by misfortune caused by the character.
Very bad falling out.
Jeremy Watson’s relationships have begun to affect the character.
Lillie Quaman Ally 3 0 0 1 Ayansh'i (M/57)
Ward Butler Contact 3 0 1 2 Ayansh'i (M/61)
Hobert Finnerty Ally 4 0 0 3 Florian (M/41)
Hobert Finnerty gained influence with the character’s assistance.
Minor Lewis Contact 0 1 1 4 Ayansh'i (M/35)
Miles Hand Ally 5 0 5 3 Ayansh'i (M/33)
Burrell Matthews Rival 1 3 0 3 Suerrat (M/72)
Burrell Matthews is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 A series of bad deals and decisions force Willa Jenkins into bankruptcy. Willa Jenkins salvages what Willa Jenkins can.
3 23 Became a Scout (Surveyor).
3 26 Nearly killed. Owe 35,000 for medical bills.
4 26 Became a Drifter (Barbarian).
4 28 Betrayed by a friend. One of Willa Jenkins's Contacts or Allies betrays Willa Jenkins, ending Willa Jenkins's career. That Contact or Ally becomes a Rival or Enemy.
5 28 Entered Merchant Academy with the Business curriculum.
5 32 Made lifelong friends. Gain 1 Allies.
5 32 Graduated with honors.
6 32 Returned to Merchant (Broker).
6 32 Promoted to Merchant (Broker) rank 2.
6 36 A romantic relationship ends badly. Gain a Rival or Enemy.
6 36 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
7 36 Continued as Merchant (Broker).
7 37 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 40 Promoted to Merchant (Broker) rank 4.
8 40 Continued as Merchant (Broker).
8 42 Risk Willa Jenkins's fortune on a possibility lucrative deal and win.
8 44 Promoted to Merchant (Broker) rank 5.
9 44 Continued as Merchant (Broker).
9 47 A sudden war destroys Willa Jenkins's trade routes and contacts, forcing Willa Jenkins to flee that region of space.
9 47 Gain rebels as Enemy
10 47 Switched to Drifter (Scavenger).
10 48 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 48 Became a Believer (Holy Warrior) with the new title Hopeful.
11 52 A notable academic consults with Willa Jenkins about a publication or documentary he is working on. Gain a Contact in academia.
11 52 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Believer (Holy Warrior).
12 56 Willa Jenkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired.
13 59 Victim of a crime.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 30,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 20,000 for medical bills.
16 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 72 Aging Crisis. Owe 20,000 for medical bills.
17 75 Gained a contact.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 80 Moved to a new world.
19 80 Aging Crisis. Owe 40,000 for medical bills.
19 84 Good fortune.
20 84 Aging Crisis. Owe 20,000 for medical bills.
20 88 A new romantic starts. Gain an Ally.
21 88 Aging Crisis. Owe 40,000 for medical bills.
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