Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Assigned to the security staff of a space station. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Assigned to an assault on an enemy fortress. |
2 |
25 |
Injured |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
Risk Willie McIntire's fortune on a possibility lucrative deal and win. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
A series of bad deals and decisions force Willie McIntire into bankruptcy. Willie McIntire salvages what Willie McIntire can. |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Returned to Marine (Ground Assault). |
7 |
40 |
Severely injured. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Willie McIntire's Contacts or Allies betrays Willie McIntire, ending Willie McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Prisoner (Fixer). |
9 |
48 |
Accused of assaulting a prison guard. |
10 |
48 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
49 |
A guard takes a dislike to Willie McIntire. |
11 |
52 |
Returned to Prisoner (Fixer). |
11 |
56 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Prisoner (Inmate). |
12 |
60 |
Make friends with another inmate; gain them as a Contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Switched to Prisoner (Thug) with previous rank. |
13 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Returned to Prisoner (Inmate). |
14 |
66 |
Offended a prison gang Willie McIntire tried to join. Gain an Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Returned to Prisoner (Fixer). |
15 |
70 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Returned to Prisoner (Inmate). |
16 |
74 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Returned to Prisoner (Fixer). |
17 |
77 |
Nearly killed. Owe 35,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Continued as Prisoner (Fixer). |
18 |
84 |
Accused of assaulting a prison guard. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Returned to Prisoner (Thug). |
19 |
88 |
Severely injured. Owe 20,000 for medical bills. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |