Retired Corporal Willie McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 88 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1)111165
Moles
 
Skills
Animals 0
Athletics (Endurance) 2
Broker 2
Carouse 0
Explosives 1
Flyer 0
Gambler 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Persuade 0
Profession (Worker/Biologicals) 1
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Corporal24
Merchant Broker 03
Drifter Barbarian 01
Prisoner Fixer 05
Prisoner Inmate 04
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Emanuel Harrison Rival 1 1 2 2 Sylean (M/48)
Stewart Fabble Contact 1 1 2 3 Ne Kraeda ren Kelva (M/36)
Stewart Fabble is in prison or otherwise trapped somewhere.
Ida Turner Enemy 0 4 0 0 Humaniti (F/25)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Assigned to the security staff of a space station.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 25 Assigned to an assault on an enemy fortress.
2 25 Injured
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Continued as Marine (Ground Assault).
3 28 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
4 28 Became a Merchant (Broker).
4 30 Risk Willie McIntire's fortune on a possibility lucrative deal and win.
5 32 Continued as Merchant (Broker).
5 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 36 Continued as Merchant (Broker).
6 37 A series of bad deals and decisions force Willie McIntire into bankruptcy. Willie McIntire salvages what Willie McIntire can.
7 37 Failed to qualify for Scientist (Scholar).
7 37 Submitted to the draft.
7 37 Returned to Marine (Ground Assault).
7 40 Severely injured.
8 40 Became a Drifter (Barbarian).
8 44 Betrayed by a friend. One of Willie McIntire's Contacts or Allies betrays Willie McIntire, ending Willie McIntire's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Became a Prisoner (Fixer).
9 48 Accused of assaulting a prison guard.
10 48 Switched to Prisoner (Inmate) with previous rank.
10 49 A guard takes a dislike to Willie McIntire.
11 52 Returned to Prisoner (Fixer).
11 56 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Returned to Prisoner (Inmate).
12 60 Make friends with another inmate; gain them as a Contact.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Switched to Prisoner (Thug) with previous rank.
13 61 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Returned to Prisoner (Inmate).
14 66 Offended a prison gang Willie McIntire tried to join. Gain an Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Returned to Prisoner (Fixer).
15 70 Scarred. Fully recovered. Owe 10,000 for medical bills.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 72 Returned to Prisoner (Inmate).
16 74 Severely injured. Fully recovered. Owe 15,000 for medical bills.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 76 Returned to Prisoner (Fixer).
17 77 Nearly killed. Owe 35,000 for medical bills.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 80 Continued as Prisoner (Fixer).
18 84 Accused of assaulting a prison guard.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 84 Returned to Prisoner (Thug).
19 88 Severely injured. Owe 20,000 for medical bills.
20 88 Aging Crisis. Owe 10,000 for medical bills.
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