Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
Embroiled in legal trouble. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Zetta Nichols is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 6. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Army (Infantry) with the new title Private. |
9 |
49 |
Nearly killed. |
10 |
49 |
Failed to qualify for Intelligence (Agent). |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
53 |
Attempted a risky adventure and was sent to prison. |
11 |
53 |
Became a Prisoner (Thug). |
11 |
54 |
A guard takes a dislike to Zetta Nichols. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Prisoner (Thug). |
12 |
61 |
A guard takes a dislike to Zetta Nichols. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
63 |
The warden takes an interest in Zetta Nichols's case. |
13 |
65 |
Promoted to Prisoner (Fixer) rank 1. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
67 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Returned to Prisoner (Thug). |
15 |
73 |
Accused of assaulting a prison guard. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Returned to Prisoner (Inmate). |
16 |
76 |
Disgraced. Word of Zetta Nichols's criminal past reaches Zetta Nichols's homeworld. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Continued as Prisoner (Inmate). |
17 |
78 |
A guard takes a dislike to Zetta Nichols. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Returned to Prisoner (Fixer). |
18 |
83 |
Accused of assaulting a prison guard. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |