Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Aerkaldaek Zalghea is rewarded for Aerkaldaek Zalghea's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
25 |
Aerkaldaek Zalghea accepted an offer of inducements to betray Aerkaldaek Zalghea's faith. Gain 80,000 in cash. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Severely injured. Owe 25,000 for medical bills. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Spend several years jumping from world to world in Aerkaldaek Zalghea's scout ship. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Explorer |
5 |
31 |
Returned to Believer (Mainstream Believer). |
5 |
33 |
Aerkaldaek Zalghea is chosen to represent Aerkaldaek Zalghea's faith in a vid show or other highly public forum. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Aerkaldaek Zalghea refuse to secretly provide religious rites for a dying leader or noble, because they do not share Aerkaldaek Zalghea's faith. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Aerkaldaek Zalghea is chosen to represent Aerkaldaek Zalghea's faith in a vid show or other highly public forum. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
44 |
Aerkaldaek Zalghea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Contact with Government. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |