Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Aimee Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Aimee Mcabe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Voluntarily left Holy Warrior |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attacked by enemies that Aimee Mcabe easily defeat. |
5 |
31 |
Gain Enemy if Aimee Mcabe don't already have one. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Aimee Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Returned to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Aimee Mcabe do not know what happened to Aimee Mcabe. There is a gap in Aimee Mcabe's memory. |
9 |
45 |
Failed to qualify for Colonist (Citizen). |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Aimee Mcabe's Contacts or Allies betrays Aimee Mcabe, ending Aimee Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Aimee Mcabe faith is shaken. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
56 |
Opponents of Aimee Mcabe's belief system ambush Aimee Mcabe. |
11 |
56 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Find an Alien Artifact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |