Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Aimee Meyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aimee Meyer fail to help. Gain an Enemy. |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Aimee Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Aimee Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Aimee Meyer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Returned to Drifter (Scavenger). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Aimee Meyer's Contacts or Allies betrays Aimee Meyer, ending Aimee Meyer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Aimee Meyer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired. |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |