Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Alice Stanley spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Scout (Courier). |
5 |
37 |
Psychologically damaged by Alice Stanley's time in the scouts. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Opponents of Alice Stanley's belief system ambush Alice Stanley. |
6 |
40 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Alice Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Someone more charismatic but less devout than Alice Stanley has become Alice Stanley's superior. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Voluntarily left Mainstream Believer |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Alice Stanley is caught in the periphery of a scandal. |
10 |
49 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Alice Stanley have been following false teachings! |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |