Retired 4th Officer America Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 89 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)111456
Unshakeable, Glad, Cruel
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Explosives 1
Gambler 1
Gun Combat 0
Investigate 0
Leadership 0
Mechanic 1
Medic 3
Pilot (Capital Ships) 1
Profession (Worker) 0
Recon 0
Science (Social Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Scholar Physician 13
Believer Holy Warrior Hopeful02
Citizen Corporate 11
Drifter Scavenger 02
Merchant Merchant Marine 4th Officer23
Retired 06
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Lue Babington Ally 1 0 1 0 Vanejenese (F/72)
Archibald Hansen Contact 1 1 3 5 Dynchia, Imperium (M/30)
Archibald Hansen is diminished in both power and influence.
Adda Edye Ally 3 0 0 1 Ziadd (F/23)
Emmett Tabiner Ally 0 0 2 5 Tapazmal (M/46)
Emmett Tabiner gained power at the expense of a third party who now blames the character.
Wabte Bawapo Apweb Ally 0 0 1 0 Bwap (M/42)
Ettie Jack Enemy 0 3 3 2 Iltharan (F/88)
Ettie Jack is found or reported dead.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 19 Became a Scholar (Physician).
2 22 Make a breakthrough in America Middlemiss's field.
2 23 Promoted to Scholar (Physician) rank 1.
3 23 Continued as Scholar (Physician).
3 25 Refuse to join a cheat in some fashion.
4 27 Attempted to change assignments.
4 27 Failed to qualify for Scientist (Scholar).
4 27 Continued as Scholar (Physician).
4 28 Advanced training in a specialist field.
5 31 Voluntarily left Physician
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Opponents of America Middlemiss's belief system ambush America Middlemiss.
5 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 33 Switched to Citizen (Corporate).
6 34 Political upheaval strikes America Middlemiss's homeworld, and America Middlemiss is caught up in the revolution.
6 37 Promoted to Citizen (Corporate) rank 1.
7 37 Voluntarily left Corporate
7 37 Became a Drifter (Scavenger).
7 39 Find valuable salvage.
8 41 Continued as Drifter (Scavenger).
8 45 Attacked by enemies and injured.
8 45 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 45 Gain Enemy if America Middlemiss don't already have one.
8 45 Forced to muster out.
9 45 Entered Merchant Academy with the Shipboard curriculum.
9 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 49 Graduated.
10 49 Became a Merchant (Merchant Marine) with the new title Crewman.
10 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 61 Scarred. Fully recovered. Owe 2,500 for medical bills.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Returned to Believer (Holy Warrior).
13 65 America Middlemiss faith is shaken.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Voluntarily left Holy Warrior
14 65 Retired.
14 68 Gained a contact.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 80 Good fortune.
18 81 Aging Crisis. Owe 20,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 50,000 for medical bills.
19 88 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 40,000 for medical bills.
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