Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Amy Seddon is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Amy Seddon do not know what happened to Amy Seddon. There is a gap in Amy Seddon's memory. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Amy Seddon's Contacts or Allies betrays Amy Seddon, ending Amy Seddon's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Amy Seddon refused an offer of inducements to betray Amy Seddon's faith. Gain 4 enemies. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Amy Seddon is caught in the periphery of a scandal. |
6 |
34 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
41 |
Birth or Death involving a family member or close friend. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
48 |
Became a Merchant (Broker). |
11 |
52 |
Continued as Merchant (Broker). |
11 |
56 |
Make an unexpected connection outside Amy Seddon's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Broker) rank 1. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Broker). |
12 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Merchant (Broker). |
13 |
64 |
Promoted to Merchant (Broker) rank 2. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Merchant (Broker). |
14 |
68 |
A good deal ensures Amy Seddon is living the high life for a few years. |
14 |
68 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Merchant (Broker). |
15 |
72 |
A sudden war destroys Amy Seddon's trade routes and contacts, forcing Amy Seddon to flee that region of space. |
15 |
72 |
Gain rebels as Enemy |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Retired. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |