Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
30 |
Refused to criticise a questionable political leader on Anne Moore's homeworld. |
4 |
31 |
Promoted to Entertainer (Artist) rank 2. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
35 |
One of Anne Moore's pieces of art is stolen, and the investigation brings Anne Moore into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Artist) rank 3. |
6 |
35 |
Voluntarily left Artist |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
Go undercover to investigate an enemy. |
7 |
37 |
A revolution, attack or other unusual event throws Anne Moore's life into chaos, forcing Anne Moore to leave the planet. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
43 |
Became a Citizen (Worker). |
9 |
45 |
Anne Moore learn something Anne Moore should not have – a corporate secret, a political scandal – which Anne Moore can profit from illegally. |
9 |
47 |
Promoted to Citizen (Worker) rank 1. |
10 |
47 |
Continued as Citizen (Worker). |
10 |
51 |
Anne Moore gain experience in a technical field as a computer operator or surveyor. |
10 |
51 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
51 |
Continued as Citizen (Worker). |
11 |
55 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Citizen (Worker). |
12 |
59 |
Anne Moore befriend a superior in the corporation or the colony. |
12 |
59 |
Promoted to Citizen (Worker) rank 3. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Citizen (Worker). |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Citizen (Worker). |
14 |
65 |
Anne Moore is rewarded for Anne Moore's diligence or cunning. |
14 |
67 |
Promoted to Citizen (Worker) rank 5. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Citizen (Worker). |
15 |
69 |
Anne Moore rise to a position of power in Anne Moore's colony or corporation. |
15 |
71 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Continued as Citizen (Worker). |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
75 |
Forced to muster out. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Retired. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |