Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Artie Gibson survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Artie Gibson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Artie Gibson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Switched to Scout (Surveyor) with the new title Scout and previous rank. |
7 |
44 |
When dealing with an alien race, Artie Gibson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
46 |
Promoted to Scout (Surveyor) rank 2. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
58 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
62 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |