Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
28 |
Gain Enemy if Belva Palmer don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Gain Enemy if Belva Palmer don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Belva Palmer's Contacts or Allies betrays Belva Palmer, ending Belva Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Scout (Explorer). |
6 |
34 |
Spend several years jumping from world to world in Belva Palmer's scout ship. |
6 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
39 |
Belva Palmer spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Belva Palmer have no idea what happened to Belva Palmer – they found Belva Palmer's ship drifting on the fringes of friendly space. |
7 |
41 |
Promoted to Scout (Explorer) rank 2. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
45 |
Psychologically damaged by Belva Palmer's time in the scouts. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Belva Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Belva Palmer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Belva Palmer is chosen to represent Belva Palmer's faith in a vid show or other highly public forum. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
A notable academic consults with Belva Palmer about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
61 |
Forced to continue current assignment. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Belva Palmer is chosen to represent Belva Palmer's faith in a vid show or other highly public forum. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |