Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
30 |
One of Carla Mccoy's pieces of art is stolen, and the investigation brings Carla Mccoy into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Carla Mccoy far from home. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Carla Mccoy come into conflict with a splinter group Carla Mccoy's own religion which maintains Carla Mccoy's version is the wrong one. Gain 2 Rivals. |
9 |
45 |
Failed to qualify for Thief (Rogue). |
9 |
45 |
Became a Drifter (Scavenger). |
9 |
47 |
Good fortune |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Carla Mccoy's belief system ambush Carla Mccoy. |
10 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |