Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Celia McLachlan's ship is damaged, and Celia McLachlan have to hitch-hike Celia McLachlan's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
26 |
Celia McLachlan's business expands, Celia McLachlan's corporation grows, or the colony thrives. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Scholar (Field Researcher). |
5 |
31 |
Caught cheating in some fashion, advancing Celia McLachlan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
31 |
A disaster or war strikes. |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
The planetary government interferes with Celia McLachlan's research for political or religious reasons. Celia McLachlan continue working openly and gain an Enemy. |
5 |
31 |
Gain an Enemy |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
34 |
Continued as Scholar (Field Researcher). |
6 |
38 |
Make a breakthrough in Celia McLachlan's field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
39 |
Win a prestigious prize for Celia McLachlan's work. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
42 |
Voluntarily left Field Researcher |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Celia McLachlan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Celia McLachlan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Believer (Holy Warrior). |
13 |
62 |
Opponents of Celia McLachlan's belief system ambush Celia McLachlan. |
13 |
62 |
Nearly killed. Owe 35,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Retired. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Nearly killed. Owe 20,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |