Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Broker (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Gained a contact. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Became a Citizen (Worker). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Clemmie Bowditch learn something Clemmie Bowditch should not have – a corporate secret, a political scandal – which Clemmie Bowditch can profit from illegally. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Broker (Merchant). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
45 |
Attempted a risky adventure and was wildly successful. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Failed to qualify for Infantry (Army). |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
51 |
Failed to qualify for Academic (Shaper Priest). |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
52 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Amnesia. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |