Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Connie Dwan left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
23 |
Gain Enemy if Connie Dwan don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Connie Dwan easily defeat. |
3 |
27 |
Gain Enemy if Connie Dwan don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Encounter a Psionic institute. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
42 |
Gained a contact. |
7 |
45 |
Promoted to Citizen (Colonist) rank 1. |
8 |
45 |
Continued as Citizen (Colonist). |
8 |
48 |
Connie Dwan's business expands, Connie Dwan's corporation grows, or the colony thrives. |
9 |
49 |
Continued as Citizen (Colonist). |
9 |
53 |
Connie Dwan rise to a position of power in Connie Dwan's colony or corporation. |
9 |
53 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
53 |
Continued as Citizen (Colonist). |
10 |
57 |
Gained a contact. |
10 |
57 |
Promoted to Citizen (Colonist) rank 3. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Voluntarily left Colonist |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Connie Dwan have been following false teachings! |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Became a Psion (Adept). |
12 |
62 |
Gain a contact outside of normal circles. |
12 |
63 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Psion (Adept). |
13 |
65 |
Spent time mastering mind and body. |
13 |
67 |
Promoted to Psion (Adept) rank 2. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Psion (Adept). |
14 |
68 |
Gain a contact outside of normal circles. |
14 |
71 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Psion (Adept). |
15 |
75 |
Psionic strength increases. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Retired. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Accused of a crime. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |