Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Denise Casey's belief system ambush Denise Casey. |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
A revolution, attack or other unusual event throws Denise Casey's life into chaos, forcing Denise Casey to leave the planet. |
3 |
22 |
Became a Scout (Explorer). |
3 |
26 |
Denise Casey's ship is damaged, and Denise Casey have to hitch-hike Denise Casey's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
30 |
Public opinion turns on Denise Casey. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Denise Casey do not know what happened to Denise Casey. There is a gap in Denise Casey's memory. |
6 |
32 |
Returned to Believer (Holy Warrior). |
6 |
36 |
Denise Casey secretly provide religious rites for a dying leader or noble, although they do not share Denise Casey's faith. Gain an Ally in the family and a Rival who disagrees with Denise Casey's choice. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Denise Casey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
41 |
Suffer from a life-threatening illness. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Returned to Believer (Holy Warrior). |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Opponents of Denise Casey's belief system ambush Denise Casey. |
10 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Scarred. Owe 5,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |