Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Carouse as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
Invited to take part in a controversial event or exhibition that injures Docia Grant's social standing. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Criticised a questionable political leader on Docia Grant's homeworld, causing his downfall. Gain an Enemy |
4 |
34 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
34 |
Voluntarily left Journalist |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Docia Grant easily defeat. |
5 |
35 |
Gain Enemy if Docia Grant don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Docia Grant do not know what happened to Docia Grant. There is a gap in Docia Grant's memory. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Given advanced training in a specialist field |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A good deal ensures Docia Grant is living the high life for a few years. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
58 |
Voluntarily left Merchant Marine |
11 |
58 |
Failed to qualify for Corporate Agent (Agent). |
11 |
58 |
Switched to Drifter (Wanderer). |
11 |
61 |
A new romantic starts. Gain an Ally. |
11 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
66 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
70 |
Docia Grant faith is shaken. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
73 |
Docia Grant secretly provide religious rites for a dying leader or noble, although they do not share Docia Grant's faith. Gain an Ally in the family and a Rival who disagrees with Docia Grant's choice. |
14 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
77 |
Docia Grant secretly provide religious rites for a dying leader or noble, although they do not share Docia Grant's faith. Gain an Ally in the family and a Rival who disagrees with Docia Grant's choice. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Continued as Believer (Missionary/Humanitarian). |
16 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
82 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Continued as Believer (Missionary/Humanitarian). |
17 |
83 |
Docia Grant retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
86 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |