Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Donie Male from Donie Male's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
A rival researcher blackens Donie Male's name or steals Donie Male's research. Gain a Rival. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
A disaster leaves several injured, and others blame Donie Male, forcing Donie Male to leave Donie Male's career. Gain a Rival. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
40 |
Vessel participates in a diplomatic mission. |
6 |
42 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
42 |
Voluntarily left Engineer/Gunner |
7 |
42 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
45 |
An expedition or voyage goes wrong, leaving Donie Male stranded in the wilderness. |
8 |
45 |
Became a Agent (Intelligence). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
48 |
A revolution, attack or other unusual event throws Donie Male's life into chaos, forcing Donie Male to leave the planet. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
51 |
Go undercover to investigate an enemy. |
9 |
51 |
Backstab a fellow rogue for personal gain. |
9 |
53 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Promoted to Agent (Intelligence) rank 3. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Agent (Intelligence). |
11 |
60 |
Donie Male went above and beyond the call of duty. |
11 |
61 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Continued as Agent (Intelligence). |
12 |
62 |
Donie Male's work ends up coming home with Donie Male, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Birth or Death involving a family member or close friend. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Donie Male aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Retired. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Birth or Death involving a family member or close friend. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |