Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Merchant (Free Trader). |
2 |
25 |
Given advanced training in a specialist field |
3 |
28 |
Continued as Merchant (Free Trader). |
3 |
29 |
Embroiled in legal trouble. |
3 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
32 |
Continued as Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Donnie Bell's trade routes and contacts, forcing Donnie Bell to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
40 |
Gained a contact. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Donnie Bell secretly provide religious rites for a dying leader or noble, although they do not share Donnie Bell's faith. Gain an Ally in the family and a Rival who disagrees with Donnie Bell's choice. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Voluntarily left Missionary/Humanitarian |
11 |
55 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Victim of a crime. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |