Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Dorothea McIntire's Contacts or Allies betrays Dorothea McIntire, ending Dorothea McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Citizen (Worker). |
5 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Dorothea McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
Someone more charismatic but less devout than Dorothea McIntire has become Dorothea McIntire's superior. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
41 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
41 |
Returned to Believer (Mainstream Believer). |
9 |
43 |
Dorothea McIntire faith enjoys an explosion of popularity largely thanks to Dorothea McIntire's efforts. |
9 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Dorothea McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
49 |
Voluntarily left Mainstream Believer |
11 |
49 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |