Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
25 |
Psionic strength increases. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
30 |
Severely injured. Owe 15,000 for medical bills. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Psychologically damaged by Elisa Fletcher's time in the scouts. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
37 |
Nearly killed. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
39 |
Elisa Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Elisa Fletcher is chosen to represent Elisa Fletcher's faith in a vid show or other highly public forum. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Elisa Fletcher is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Elisa Fletcher is chosen to represent Elisa Fletcher's faith in a vid show or other highly public forum. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Voluntarily left Mainstream Believer |
10 |
51 |
Retired. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |