Retired Priest Elise Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 89 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)111557
Impartial, Neurotic
 
Skills
Admin 1
Animals (Training) 1
Astrogation 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computer) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 2
Profession (Freeloader/Security) 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Rogue Pirate Lackey02
Navy Engineer/Gunner Crewman01
Drifter Scavenger 23
Believer Mainstream Believer Priest34
Citizen Corporate 14
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Leora Shaw Rival 0 1 4 1 Halka (F/37)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Moved to a new world.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Elise Carr's business expands, Elise Carr's corporation grows, or the colony thrives.
3 26 Voluntarily left Colonist
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 27 Involved in the planning of an impressive heist.
4 30 Continued as Rogue (Pirate).
4 34 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 34 Failed to qualify for Surveyor (Scout).
5 34 Submitted to the draft.
5 34 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 38 Elise Carr is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 38 Became a Drifter (Scavenger).
6 42 Suffer from a life-threatening illness.
7 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 45 Good fortune
8 46 Continued as Believer (Mainstream Believer).
8 50 Elise Carr accepted an offer of inducements to betray Elise Carr's faith. Gain 440,000 in cash.
8 50 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 50 Failed to qualify for Merchant Academy.
9 50 Returned to Drifter (Scavenger).
9 52 Attacked by enemies that Elise Carr easily defeat.
9 52 Gain Enemy if Elise Carr don't already have one.
9 54 Promoted to Drifter (Scavenger) rank 1.
10 54 Continued as Drifter (Scavenger).
10 56 Offered job by a patron. Now owe him a favor.
10 58 Promoted to Drifter (Scavenger) rank 2.
11 58 Switched to Citizen (Corporate).
11 59 Spent time maintaining and using heavy vehicles.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Citizen (Corporate).
12 66 Advanced training in a specialist field.
12 66 Promoted to Citizen (Corporate) rank 1.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Continued as Citizen (Corporate).
13 70 Advanced training in a specialist field.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Continued as Citizen (Corporate).
14 73 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 73 Returned to Believer (Mainstream Believer).
15 76 Elise Carr is sent to a new community or parish to preach The Word among the poor.
15 77 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 77 Continued as Believer (Mainstream Believer).
16 81 Someone more charismatic but less devout than Elise Carr has become Elise Carr's superior.
16 81 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
17 81 Aging Crisis. Owe 30,000 for medical bills.
17 81 Voluntarily left Mainstream Believer
17 81 Retired.
17 83 Birth or Death involving a family member or close friend.
18 85 Aging Crisis. Owe 40,000 for medical bills.
18 86 Moved to a new world.
19 89 Aging Crisis. Owe 20,000 for medical bills.
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