Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Owe 3,750 for medical bills. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Enid Ray is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Enid Ray is chosen to represent Enid Ray's faith in a vid show or other highly public forum. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Moved to a new world. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Enid Ray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Enid Ray faith enjoys an explosion of popularity largely thanks to Enid Ray's efforts. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Someone more charismatic but less devout than Enid Ray has become Enid Ray's superior. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Journalist (Entertainer). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Gain Enemy if Enid Ray don't already have one. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
57 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
59 |
Severely injured. Owe 5,000 for medical bills. |
12 |
59 |
Became a Scholar (Field Researcher). |
12 |
62 |
A rival researcher blackens Enid Ray's name or steals Enid Ray's research. Gain a Rival. |
13 |
63 |
Continued as Scholar (Field Researcher). |
13 |
64 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
13 |
67 |
Promoted to Scholar (Field Researcher) rank 1. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Scholar (Field Researcher). |
14 |
68 |
A rival researcher blackens Enid Ray's name or steals Enid Ray's research. Gain a Rival. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Voluntarily left Field Researcher |
15 |
71 |
Retired. |
15 |
72 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |