Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Frank McGuire refused an offer of inducements to betray Frank McGuire's faith. Gain 5 enemies. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Victim of a crime |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Frank McGuire have no idea what happened to Frank McGuire – they found Frank McGuire's ship drifting on the fringes of friendly space. |
5 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Frank McGuire have been following false teachings! |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A sudden war destroys Frank McGuire's trade routes and contacts, forcing Frank McGuire to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Frank McGuire faith is shaken. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Frank McGuire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Frank McGuire have been following false teachings! |
11 |
49 |
Failed to qualify for Merchant Academy. |
11 |
49 |
Switched to Drifter (Scavenger). |
11 |
50 |
Attacked by enemies that Frank McGuire easily defeat. |
11 |
50 |
Gain Enemy if Frank McGuire don't already have one. |
12 |
53 |
Continued as Drifter (Scavenger). |
12 |
55 |
Frank McGuire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Returned to Believer (Holy Warrior). |
13 |
57 |
Frank McGuire accepted an offer of inducements to betray Frank McGuire's faith. Gain 520,000 in cash. |
13 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Retired. |
14 |
63 |
Good fortune. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Victim of a crime. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |