Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in the planning of an impressive heist. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Georgie Maltby join a gambling circle on board. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
29 |
Special assignment or duty on board ship. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Georgie Maltby is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Became a Drifter (Barbarian). |
7 |
36 |
Voluntarily left Barbarian |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Georgie Maltby accepted an offer of inducements to betray Georgie Maltby's faith. Gain 270,000 in cash. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Georgie Maltby come into conflict with a splinter group Georgie Maltby's own religion which maintains Georgie Maltby's version is the wrong one. Gain 2 Rivals. |
10 |
42 |
Returned to Drifter (Barbarian). |
10 |
46 |
Betrayed by a friend. One of Georgie Maltby's Contacts or Allies betrays Georgie Maltby, ending Georgie Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Returned to Believer (Missionary/Humanitarian). |
11 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
50 |
Voluntarily left Missionary/Humanitarian |
12 |
50 |
Switched to Drifter (Wanderer). |
12 |
51 |
Georgie Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
51 |
Retired at age 51. |
13 |
51 |
Retired. |
13 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
60 |
A new romantic starts. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
68 |
Contact with Government. |
18 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
72 |
Moved to a new world. |
19 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
79 |
A new romantic starts. Gain an Ally. |
20 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
80 |
Birth or Death involving a family member or close friend. |
21 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |