Retired Major Gertie Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 89 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 5 (-1)111835
Sensual, Combative
 
Skills
Admin 1
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Screen) 1
Heavy Weapons 0
Investigate 1
Leadership 1
Medic 2
Melee (Grapple) 1
Recon 1
Science (Social Sciences/History) 1
Seafarer 0
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Captain2 / 01
Army Army Support Major3 / 02
Agent Intelligence Field Agent23
Drifter Wanderer 02
Drifter Barbarian 01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Egbert Kelly Rival 1 1 0 0 Irhadre (M/58)
Mettie Raycraft Ally 3 0 1 1 Florian (F/36)
Mettie Raycraft gained influence with the character’s assistance.
Armando Robins Ally 5 0 4 3 Darrian, Imperium (M/12)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Assigned to a peacekeeping role.
1 22 Commissioned in Army (Infantry) with the new title Lieutenant.
1 22 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
2 22 Attempted to change assignments.
2 22 Switched to Army (Army Support) with previous rank.
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Army (Army Support).
3 28 Advanced training in a specialist field
3 30 Promoted to Army (Army Support) officer rank 3 with the new title Major.
4 30 Voluntarily left Army Support
4 30 Became a Agent (Intelligence).
4 34 Given specialist training in vehicles.
4 34 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 34 Continued as Agent (Intelligence).
5 35 Advanced training in a specialist field.
5 38 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 38 Continued as Agent (Intelligence).
6 39 Gertie Nisbet's work ends up coming home with Gertie Nisbet, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 39 Failed to qualify for Field Researcher (Scholar).
7 39 Became a Drifter (Wanderer).
7 43 Find an Alien Artifact.
8 43 Continued as Drifter (Wanderer).
8 44 Gertie Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Failed to qualify for Courier (Scout).
9 44 Switched to Drifter (Barbarian).
9 48 Spend time with an alien race. Gain a contact.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Voluntarily left Barbarian
10 48 Retired.
10 50 Accused of a crime.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 54 Betrayal. Convert an Ally into a Rival or Enemy.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 77 Accused of a crime.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 83 Birth or Death involving a family member or close friend.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 85 A romantic relationship ends badly. Gain a Rival or Enemy.
20 88 Aging Crisis. Owe 30,000 for medical bills.
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