Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Gladys Bent's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
26 |
Good fortune |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Gladys Bent have no idea what happened to Gladys Bent – they found Gladys Bent's ship drifting on the fringes of friendly space. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Victim of a crime |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Gladys Bent do not know what happened to Gladys Bent. There is a gap in Gladys Bent's memory. |
8 |
39 |
Became a Entertainer (Journalist). |
8 |
43 |
Public opinion turns on Gladys Bent. |
9 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
45 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
45 |
Failed to qualify for Performer (Entertainer). |
10 |
45 |
Switched to Drifter (Wanderer). |
10 |
46 |
Betrayed by a friend. One of Gladys Bent's Contacts or Allies betrays Gladys Bent, ending Gladys Bent's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
50 |
Gladys Bent refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gladys Bent's faith. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Continued as Believer (Mainstream Believer). |
12 |
51 |
Gladys Bent is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
54 |
Forced to muster out. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
84 |
A new romantic starts. Gain an Ally. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |