Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Gracie Crawford do not know what happened to Gracie Crawford. There is a gap in Gracie Crawford's memory. |
3 |
21 |
Failed to qualify for Scientist (Scholar). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Gracie Crawford is sent to a new community or parish to preach The Word among the poor. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
A notable academic consults with Gracie Crawford about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Gracie Crawford retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
39 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Gracie Crawford faith is shaken. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Gracie Crawford come into conflict with a splinter group Gracie Crawford's own religion which maintains Gracie Crawford's version is the wrong one. Gain 2 Rivals. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |