Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Smuggle illegal items onto a planet. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Voluntarily left Free Trader |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
26 |
Haeyi Haeha do not know what happened to Haeyi Haeha. There is a gap in Haeyi Haeha's memory. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Haeyi Haeha's work ends up coming home with Haeyi Haeha, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
27 |
Failed to qualify for Artist (Entertainer). |
5 |
27 |
Switched to Drifter (Wanderer). |
5 |
29 |
Betrayed by a friend. One of Haeyi Haeha's Contacts or Allies betrays Haeyi Haeha, ending Haeyi Haeha's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Switched to Merchant (Broker). |
6 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Promoted to Merchant (Broker) rank 1. |
7 |
33 |
Continued as Merchant (Broker). |
7 |
37 |
Promoted to Merchant (Broker) rank 2. |
8 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Continued as Merchant (Broker). |
8 |
41 |
Birth or Death involving a family member or close friend. |
8 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
41 |
Continued as Merchant (Broker). |
9 |
44 |
Embroiled in legal trouble. |
9 |
45 |
Promoted to Merchant (Broker) rank 4. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
47 |
Moved to a new world. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Haeyi Haeha aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Find an Alien Artifact. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |