Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Harriet McCnaghty have been following false teachings! |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Harriet McCnaghty do not know what happened to Harriet McCnaghty. There is a gap in Harriet McCnaghty's memory. |
5 |
27 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
5 |
28 |
Harriet McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
31 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Harriet McCnaghty refused an offer of inducements to betray Harriet McCnaghty's faith. Gain 2 enemies. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Harriet McCnaghty secretly provide religious rites for a dying leader or noble, although they do not share Harriet McCnaghty's faith. Gain an Ally in the family and a Rival who disagrees with Harriet McCnaghty's choice. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
39 |
Voluntarily left Mainstream Believer |
8 |
39 |
Failed to qualify for Worker (Citizen). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
46 |
Harriet McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Harriet McCnaghty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Victim of a crime. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Birth or Death involving a family member or close friend. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
84 |
A new romantic starts. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |