Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Helma Wilson spend months in the dangerous criminal underworld. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Unit is slaughtered in a disastrous battle, for which Helma Wilson blame Helma Wilson's commander. Gain commander as Enemy. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Army (Cavalry) with previous rank. |
4 |
30 |
Good fortune |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Continued as Army (Cavalry). |
5 |
33 |
Surrounded and outnumbered by the enemy, Helma Wilson hold out until relief arrives. |
5 |
36 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
39 |
Good fortune |
6 |
40 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
7 |
40 |
Continued as Army (Cavalry). |
7 |
41 |
Unit is slaughtered in a disastrous battle, for which Helma Wilson blame Helma Wilson's commander. Gain commander as Enemy. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Failed to qualify for Courier (Scout). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |