Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Expand the field of Drive (Track), but gain a Rival in Imogene Fletcher's former tutor. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Became a Entertainer (Journalist). |
2 |
29 |
One of Imogene Fletcher's pieces of art is stolen, and the investigation brings Imogene Fletcher into the criminal underworld. |
2 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
29 |
Continued as Entertainer (Journalist). |
3 |
32 |
Gain a patron in the arts. Gain an Ally |
3 |
33 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
33 |
Continued as Entertainer (Journalist). |
4 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Imogene Fletcher far from home. |
5 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
45 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
48 |
Join a successful conspiracy of nobles. |
7 |
49 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
49 |
Continued as Noble (Administrator). |
8 |
53 |
Become deeply involved in politics on Imogene Fletcher's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
53 |
Retired at age 53. |
9 |
53 |
Continued as Noble (Administrator). |
9 |
54 |
Become deeply involved in politics on Imogene Fletcher's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
57 |
Forced to muster out. |
10 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
57 |
Retired. |
10 |
59 |
Victim of a crime. |
11 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
63 |
Moved to a new world. |
12 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
68 |
Victim of a crime. |
13 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
82 |
Gained a contact. |
17 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |